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    Reinforcement learning· 2017

    Mastering the game of Go without human knowledge

    David Silver (first author) · 2017

    Read the original

    DOI 10.1038/nature24270OpenAlex W2766447205

    Search improves self-play.

    On the reading lists

    Why it matters

    Demonstrated superhuman mastery through self-play without human demonstrations or expert features.

    Condensed from the expert lists' notes.

    Inside the paper

    The problem
    The earlier AlphaGo system relied on expert games and specialized features as well as self-play. The authors asked whether a strong Go player could learn from the rules and its own experience instead.
    The idea
    AlphaGo Zero repeatedly improves a single network through games against itself. Search uses the network to choose moves, and the resulting searches and game outcomes become training targets for the next network.
    How it works
    • The network takes a representation of the board and predicts both move probabilities and the eventual winner from the current position.
    • At each move, tree search uses the network’s move probabilities and position evaluations to guide simulations and form a stronger move distribution.
    • Self-play games supply board positions, search distributions and final outcomes; the network is trained to match the latter two.
    • The updated network guides subsequent searches, creating a loop between search, self-play and learning without rollout simulations.
    What it showed
    After the reported three-day training run, AlphaGo Zero defeated the version of AlphaGo that played Lee Sedol by 100 games to 0 under the stated match conditions. A comparison with a human-game-trained network found that predicting expert moves more accurately did not translate to stronger play in that test.
    Read it for
    Read Figures 1–2 for the learning and search loop, then Section 2 and Figure 3 for the comparisons. The detailed Methods can be skimmed until you need the training and evaluation settings.

    Written in our own words from the paper itself. A draft the editors have not yet reviewed.

    Reading it

    Difficulty: Intermediate

    Read this first: Mastering the game of Go with deep neural networks and tree search.

    The record

    First released
    2017 (from OpenAlex)
    Citations
    9,081 citations, as counted by OpenAlex (CC0)
    Named by
    both expert lists
    Score
    0.652 · computed rank 106 · consensus 0.85, must-read 1, citations percentile 0.848 (2010s · reinforcement-learning), awards 0, existing lists 0. Method

    Editor's notes

    • Readability check: pass: AlphaGo Zero: learning from self-play alone, clearly told. (AI draft (Claude), not yet reviewed, 2026-10-29)

    Data sources

    Catalogue data from OpenAlex (CC0), Crossref (CC0 metadata; no abstracts are shown), arXiv, and Papers With Code (CC BY-SA 4.0). Each count names its source. See the method.