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    Safety, alignment & interpretability· 2017

    Deep reinforcement learning from human preferences

    Paul Christiano (first author) · 2017

    Read the original

    arXiv 1706.03741OpenAlex W2626804490

    Comparisons teach a reward.

    On the reading lists

    Why it matters

    Demonstrated learning complex reward functions from human comparisons; foundational to modern RLHF.

    Condensed from the expert lists' notes.

    Inside the paper

    The problem
    Designing a numerical reward for a complex behavior can be difficult, even when a person can recognize which of two attempts is better.
    The idea
    The paper trains an agent using a learned reward model built from human comparisons of short clips, while continuing to improve the policy and request feedback.
    How it works
    • Run the current policy to collect short segments of behavior, then present pairs of segments for a person to compare.
    • Train a reward predictor so that the total predicted reward of the preferred segment tends to exceed that of the other segment.
    • Use the learned reward in a reinforcement learning algorithm to update the policy, generating new behavior for further comparisons.
    • Select comparisons using disagreement among reward predictors, and keep updating the reward model as the agent’s behavior changes.
    What it showed
    The experiments learned a range of simulated robotics and Atari behaviors with comparison feedback, including a backflip specified by human judgments. Performance varied across tasks, and ablations examined the contribution of components of the method.
    Read it for
    Start with Figure 1 and Section 2.2 for the feedback loop, then Section 3.2 and Figure 4 for the backflip. The detailed ablations in Section 3.3 can be skimmed before returning to the experimental comparisons.

    Written in our own words from the paper itself. A draft the editors have not yet reviewed.

    Reading it

    Difficulty: Intermediate

    Read this first: reinforcement learning basics (Q-learning, policy gradients).

    The record

    First released
    2017 (from arXiv 1706.03741)
    Citations
    6,187 citations, as counted by Papers With Code (CC BY-SA 4.0)
    Named by
    both expert lists
    Also relevant to
    Reinforcement learning, Language, speech & LLMs
    Score
    0.680 · computed rank 84 · consensus 0.94, must-read 1, citations percentile 0.851 (2010s · safety), awards 0, existing lists 0. Method

    Editor's notes

    • Readability check: pass: Learning rewards from comparisons, the root of RLHF. (AI draft (Claude), not yet reviewed, 2026-10-29)

    Data sources

    Catalogue data from OpenAlex (CC0), Crossref (CC0 metadata; no abstracts are shown), arXiv, and Papers With Code (CC BY-SA 4.0). Each count names its source. See the method.