Safety, alignment & interpretability· 2017
Deep reinforcement learning from human preferences
Comparisons teach a reward.
On the reading lists
- #84 in the Top 500 (2026 edition)
- #63 of 100 papers to read in your lifetime (2026 edition)
- #7 in Safety, alignment & interpretability (2026 edition)
Why it matters
Demonstrated learning complex reward functions from human comparisons; foundational to modern RLHF.
Condensed from the expert lists' notes.
Inside the paper
- The problem
- Designing a numerical reward for a complex behavior can be difficult, even when a person can recognize which of two attempts is better.
- The idea
- The paper trains an agent using a learned reward model built from human comparisons of short clips, while continuing to improve the policy and request feedback.
- How it works
- Run the current policy to collect short segments of behavior, then present pairs of segments for a person to compare.
- Train a reward predictor so that the total predicted reward of the preferred segment tends to exceed that of the other segment.
- Use the learned reward in a reinforcement learning algorithm to update the policy, generating new behavior for further comparisons.
- Select comparisons using disagreement among reward predictors, and keep updating the reward model as the agent’s behavior changes.
- What it showed
- The experiments learned a range of simulated robotics and Atari behaviors with comparison feedback, including a backflip specified by human judgments. Performance varied across tasks, and ablations examined the contribution of components of the method.
- Read it for
- Start with Figure 1 and Section 2.2 for the feedback loop, then Section 3.2 and Figure 4 for the backflip. The detailed ablations in Section 3.3 can be skimmed before returning to the experimental comparisons.
Written in our own words from the paper itself. A draft the editors have not yet reviewed.
Reading it
Difficulty: Intermediate
Read this first: reinforcement learning basics (Q-learning, policy gradients).
The record
- First released
- 2017 (from arXiv 1706.03741)
- Citations
- 6,187 citations, as counted by Papers With Code (CC BY-SA 4.0)
- Named by
- both expert lists
- Also relevant to
- Reinforcement learning, Language, speech & LLMs
- Score
- 0.680 · computed rank 84 · consensus 0.94, must-read 1, citations percentile 0.851 (2010s · safety), awards 0, existing lists 0. Method
Editor's notes
- Readability check: pass: Learning rewards from comparisons, the root of RLHF. (AI draft (Claude), not yet reviewed, 2026-10-29)
Data sources
Catalogue data from OpenAlex (CC0), Crossref (CC0 metadata; no abstracts are shown), arXiv, and Papers With Code (CC BY-SA 4.0). Each count names its source. See the method.