Reinforcement learning· 2018
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
On the reading lists
- #348 in the Top 500 (2026 edition)
- #17 in Reinforcement learning (2026 edition)
Why it matters
Generalized self-play and neural tree search across multiple challenging board games.
Condensed from the expert lists' notes.
Data sources
Catalogue data from OpenAlex (CC0), Crossref (CC0 metadata; no abstracts are shown), arXiv, and Papers With Code (CC BY-SA 4.0). Each count names its source. See the method.