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    Computer vision & multimodal· 2023

    3D Gaussian Splatting for Real-Time Radiance Field Rendering

    Bernhard Kerbl (first author) · 2023

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    DOI 10.1145/3592433arXiv 2308.04079OpenAlex W4385318467

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    Why it matters

    Enabled real-time, high-quality neural scene rendering with explicit optimized Gaussian primitives.

    Condensed from the expert lists' notes.

    The record

    First released
    2023 (from arXiv 2308.04079)
    Citations
    10,940 citations, as counted by Papers With Code (CC BY-SA 4.0)
    Named by
    both expert lists
    Score
    0.547 · computed rank 194 · consensus 0.62, must-read 0.5, citations percentile 0.889 (2020s · vision), awards 0, existing lists 0. Method

    Data sources

    Catalogue data from OpenAlex (CC0), Crossref (CC0 metadata; no abstracts are shown), arXiv, and Papers With Code (CC BY-SA 4.0). Each count names its source. See the method.